The gaming industry's latest challenge: DDoS protection
Like moths to a flame, hackers always go where the action is. As the COVID-19 pandemic drove work away from the office, businesses have faced one cyberattack after another on their remote work infrastructure. Meanwhile, a boom in virtual entertainment has brought a surge of players to the gaming industry -- and with them, a rise in DDoS attack activity. Cybercrime rings are launching triple extortion campaigns combining DDoS attacks with ransomware, and data theft, while ordinary gamers can rent a botnet easily and affordably to cheat or disrupt competition with a DDoS attack of their own. The highly popular Titanfall 2 game has already been rendered virtually unplayable -- perhaps by as… [Continue Reading]
25 November 2021
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